Moderators: C_arola, Coby, Nicole288, Dyonne
Citaat:220
474. HUNT SEAT EQUITATION OVER FENCES. Available only in
the amateur and youth divisions.
(a) The class objective is to judge the rider’s ability over the
fences, not the horse’s. Only the effect the rider has on a horse is to
be considered. How a rider elects to ride the course, the pace and
approach to the jumps are used to evaluate the rider’s judgment and
ability
(b) Position. Refer to rule 473 (d)
(c) Attire. Refer to rule 445 (b) & (c)
(d) Equipment. Refer to rule 444
(e) Course requirements.
(1) At least four obstacles are required and horses must
jump a minimum of six fences.
(2) Refer to rule 460 (b) and 460 (c) (2) (A,B,C,E,F,G)
regarding hunter courses which should be offered enabling the rider
to be judged on their ability to establish and maintain an even hunting
pace.
(3) At least one change of direction is required.
(4) Minimum height of fences must be 2’6”(79 cm), with
a maximum height of 3’ (91.4 cm).
(5) It is recommended that show management offer this
class prior to its corresponding working hunter class.
(f) Class Routine.
(1) Course is to be posted one hour prior to the class.
(2) The exhibitor is being judged as soon as he/she enters
the arena. Exhibitors have the option of entering the arena at any gait
(unless otherwise stated on the course), making transition to canter
from halt, walk or trot before approaching the first fence
(3) Each competitor may circle once before approaching
the first obstacle, then proceeds around the course keeping an even
pace throughout.
(4) Rider must obtain correct lead to properly turn around
end of arena before breaking into final trot circle. The class is not
over until the exhibitor trots a circle and walks out of the ring. Riders
should leave the arena at a walk unless otherwise instructed.
(5) Except for refusals, jumping faults of the horse are not
to be considered unless it is the result of the rider’s ability. If a refusal
occurs in a double or triple, competitors must re-jump all obstacles
in the combination.
(6) The following will result in an elimination:
(A) Three accumulative refusals; and
(B) Off course.
If elimination occurs during a ride-off, the competitor is placed last
of all those chosen for the ride-off.
(7) The following constitute major faults:
(A) a refusal
(B) loss of stirrup
(C) trotting while on course when not part of a test
(D) loss of reins
(8) Outside assistance will be penalized at the judge’s discretion.
(9) In cases of broken equipment or loss of shoe, competitor
must continue or be eliminated.
(10) An exhibitor may enter the class only one time.
Citaat:200
462. HUNTER HACK
(a) The hunter hack horse should move in the same style as a
working hunter. The class will be judged on style over fences, even
hunting pace, flat work, manners and way of going.
(b) Horses are first required to jump two fences, 2 feet three
inches (68.5 cm) to 3 feet (90 cm). However, if the jumps are set on
a line they are recommended to be in increments of 12 feet (3.5
meters) but adjusted to no less than two strides. A ground line is recommended
for each jump.
(c) Horses being considered for an award are then to be shown
at a walk, trot and canter both ways of the ring with light contact.
(d) At the discretion of the judge, contestants may be asked to
hand gallop, pull up or back and stand quietly following the last
fence.
(e) When necessary to split large classes by running more than
one go-round, finalists must both be rejumped and reworked on the
flat.
(f) Placing for the class shall be determined by allowing a minimum
of 70% for individual fence work and a maximum of 30% for
work on the flat.
(g) Faults over fences will be scored as in working hunter class.
Horses eliminated in over fence portion of the class shall be disqualified.
See rules 460 (d)(e)(f ). Faults (to be scored accordingly, but not
necessarily cause disqualification during the rail work) include:
(1) Being on wrong lead and/or wrong diagonal at the trot
201
(2) Excessive speed (any gait)
(3) Excessive slowness (any gait)
(4) Breaking gait
(5) Failure to take gait when called
(6) Head carried too low or too high
(7) Nosing out or flexing behind the vertical
(8) Opening mouth excessively
(9) Stumbling